We bring together pioneering companies and the best academic thinkers to explore the potential of something we are calling digital public space where anyone, anywhere, anytime can access, explore and create with digital content.

Together we are creating new products, experiences and business opportunities which empower anyone, anywhere to access, explore and create with the newly accessible collections of media, public information and personal data trails which form the digital public space.

 

Clusters

Public Service Innovation and Democracy

Individual and community empowerment, new public and private sector services, data collection and sensing, data visualization and service design.
11 Projects
22 Commercial Partners
28 Academic Researchers

Performance, Liveness and Participation

Exploring how digital prototypes can be used to offer new forms of participation in live events, broadcasts and in public spaces.
11 Projects
14 Commercial Partners
20 Academic Researchers

Making the Digital Physical

Transforming the digital space trapped inside screens and devices into physical experiences in the real world.
8 Projects
6 Commercial Partners
18 Academic Researchers

Rethinking Working Life

What opportunities does Digital Public Space afford for new working practices? 
5 Projects
6 Commercial Partners
12 Academic Researchers

Stories, Archives and Living Heritage

Exploring new ways of accessing, creating, exploring and remixing personal stories and cultural heritages to create new experiences.
5 Projects
8 Commercial Partners
11 Academic Researchers

Building Social Communities - Dynamic Structures for Growth

The lab under this cluster topic will focus on the following area: Designing the Digital Public Space - Dynamic Structures for Growth
3 Projects
3 Commercial Partners
6 Academic Researchers

Projects

Sound & Guts

Sound & Guts
Sounds & Guts was a performance research project conducted by Tess Denman-Cleaver, which explored how live performance shapes experiences of landscape.   

The Physical Social Network

The Physical Social Network
A prototype, which will explore past writing practices through a physical, interactive experience with a digital collection of Edwardian postcards.

Lancaster Arts at the Storey: 21st Century Art Centre

Lancaster Arts at the Storey: 21st Century Art Centre
Exploring what an art centre can be when populated by and co-designed with/between the communities it serves.

Sound Spaces

Sound Spaces
Sound Spaces explores the potential of spatialised sound through public making

Exploring improved ways of visualising blood test results

Exploring improved ways of visualising blood test results
The project’s immediate objective was to explore and test different creative options and prototypes for improving how data is visualized in support of renal patient engagement and understanding of their blood test results.

Polyphonic Futures

With this combined project and field trial we aim to develop a 'digital silk library' that will be an exemplar for a new form of knowledge exchange between arts and science.

Latest Activity

PAC-LAN Zombie Apocalypse

24th Nov 2016
Reworking of original original IOT human PacMan game from Lancaster University using latest NFC phones Watch the video here:  

Physical Playlist featured by Reuters

12th Oct 2016
A film of the finished project prototype has been featured by the Reuters news agency The film, describing the project as a '21st century ‘take’ on the musical compilation ‘mix’ tape' was syndicated to 140 news channels and 60 websites worldwide.

Designing Digital Now Exhibition: 17-25th June, FACT Liverpool

16th Jun 2016
Creative Exchange presents a new exhibition looking at how we are shaping digital technologies - and how digital technologies are shaping us. Premiering at FACT (Foundation for Art and Creative Technology), The Creative Exchange presents the new exhibition Designing Digital Now, taking a critical look at how we are shaping digital...

New KE Hubs report published

2nd May 2016
We are pleased to be able to share the new report 'Connecting to Innovate: A Preliminary Report on the Achievements of the AHRC Knowledge Exchange Hubs for the Creative Economy' This research, carried out by Dr Timothy J. Senior, is the first step in mapping the achievements of the Arts and Humanities Research...

Creative Exchange Final Report Published

26th Apr 2016
As the Creative Exchange project progresses into its final months, we are pleased to present our results and conclusions to date in the form of a report submitted to the AHRC in February 2016.   This includes details of all outputs of the Creative Exchange project to date, case studies, information...

Sound Spaces at Thinking Digital

20th Apr 2016
Developing from the Sound Spaces collaboration in Liverpool, CX partners Stefan Kazassoglou (of Kinicho), and Tim Shaw and John Bowers (of Newcastle University) will be at Thinking Digital Newcastle 10,11 May 2016. Kinicho will be installing their COSMOS sound system for third-order ambisonics, which will be used for a creative collaboration...